Kha Shmup Tutorial Part 10
We wrapped up the last post by adding a main menu and introducing game states, and we left off one more state - the game over state.
We wrapped up the last post by adding a main menu and introducing game states, and we left off one more state - the game over state.
We finished adding score to our main game, so now let’s start wrapping up by adding a main menu.
A week or so ago we finished up with some death animation when we shot our enemies, so in this tutorial we are going to be tracking how many enemies we’ve destroyed.
Yesterday we coded up some collision detection so that the player could shoot enemies. Today we will be adding very basic animations to make that a little more satisfying.
In the last blog post we started spawning enemies randomly on the screen, this time we’re going to be adding some collision detection so the player can shoot. We’ll start how we always do - basic, and the proceed to get…